th17 anti 3 star layouts for clan wars and cwl 11 i1

🏰 How It’s Designed?

This TH17 War CWL base features a corner-placed Town Hall, heavily trapped and guarded with Infernos and defensive layering, aiming to bait attackers into a false sense of an easy takedown. The Monolith is deep within the core, acting as a high-damage anchor that punishes any troops attempting to push through the center.

The base uses a lopsided, asymmetric structure with split compartments and cleverly spaced defenses. Multi-Infernos and Scattershots are spread across multiple quadrants to provide continuous splash damage, regardless of the angle of entry. The Ricochet Cannons are positioned in open lines of sight, increasing sustained DPS across key choke points.

Additionally, Air Sweepers are aimed toward the likely Electro Dragon or Blimp paths, while Giant Bombs and Spring Traps are laid out in high-traffic areas to disrupt Miner and Hog sequences during hybrid attacks.


💪 Base Strengths:

  • ✅ Corner bait-style Town Hall for trap kills and delay
  • ✅ Deep-core Monolith crushes tank troops and heroes late in attack
  • ✅ Multiple splash defenses spread across all quadrants
  • ✅ Anti-Blimp and anti-EDrag layout with Air Sweeper coverage
  • ✅ Strong against Queen Charges and Root Rider paths

💡 Why This Base Works:

The Town Hall trap corner forces the attacker to commit early troops or siege support, often at the cost of spell efficiency. Meanwhile, the central Monolith, backed by layered compartments, stalls and destroys remaining troops trying to sweep through the base. Its unpredictable layout and high DPS zones make it a formidable choice in Clan War Leagues, especially in anti-3-star defense strategies.


🏹 Recommended Clan Castle Troops:

  • Super Minions + Archers (versatile against most attack styles)
  • Ice Golem + Headhunters (slows Queen Charges and Hybrid entries)

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